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Thread Statistics | Show CCP posts - 13 post(s) |

Ted Grayham
Minmatar
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Posted - 2009.01.14 15:51:00 -
[1]
Edited by: Ted Grayham on 14/01/2009 15:51:22 Good going! Progress and maintainability is always good. Something you might consider is creating a simple "shell" as well, where you can change your skills and make market orders w/o graphics rendering. That could make a good compromise for people who still want to maintain their character through stolen WiFi Internet on their net-book PCs :-p |

Ted Grayham
Minmatar
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Posted - 2009.01.14 19:19:00 -
[2]
Originally by: Somal Thunder
Originally by: Bibi Edited by: Bibi on 14/01/2009 19:12:44 yes I know Island got hit the worst of all of the European countries thats why its even LESS understandable that ccp announce something like this at this time that has to do with people spending even more money to be able to play their computer game!!
WTF is that ?
It's more economic for CCP to just have to pay for the development of one client instead of two.
This, and the fact that a cheap videocard with SM2 or even 3 support costs VERY little. If you can't afford it, you probably don't really afford EVE in the first place. That's just how it is with a platform in constant development, such as the PC. Some things grow too old, and you can't expect everyone to wait for you to catch up. |

Ted Grayham
Minmatar
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Posted - 2009.01.14 19:27:00 -
[3]
Originally by: gerbiless Where on theese pages did you miss that many of us are playing on laptops?
Most. Though it's the same story there, really. If it's a laptop remotely developed to at least have a concept of games, it probably supports SM2. If not, I'm sorry, but I'm still glad they're moving on, ensuring more and better content in the future.
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Ted Grayham
Minmatar
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Posted - 2009.01.14 19:32:00 -
[4]
Originally by: Gner Dechast So you can quarantee that simple GFX card purchase will enable keep on running 5 clients on said machine?
Don't be a tool, fool. There is great variety of reasons out there for people and their hardware to be alarmed about this.
(Tool, fool? *shrug*)
I can guarantee that if you do a bit of research (ie. at http://www.tomshardware.com/us/#redir) you'll find something that can. Especially if you turn the graphics down, which you do with classic anyway.
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Ted Grayham
Minmatar
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Posted - 2009.01.14 20:07:00 -
[5]
Originally by: Bibi Ted Grayham
If I got enough money to play this game or not its not really intresting facts here Ted
please dont type any more Ted I dont discuss with character like you... your to smart for me...
I'm glad we agree. |

Ted Grayham
Minmatar
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Posted - 2009.01.15 01:05:00 -
[6]
Originally by: CCP Explorer
Originally by: Avon The servers farm out the same info to all clients (...) The clients are both just different frontends to the same data and tasks
No, the Classic and Premium clients are two different frontends to two different sets of art assets. While we continue to support the Classic client then every new art asset has to be done in duplicate. That is what we did in the Quantum Rise expansion, all the new star gates and the Orca were all done in duplicate, completely separate Classic and Premium versions.
In Apocrypha, we are completing the Renovation project so that all art assets have a Premium version (counterpart to their Classic version). But we are also adding a lot of new art assets, such as Tech 3 ships. We are only developing Premium versions of those new art assets, since we would only be able to make half as many or it would twice as long if we continued to support the Classic edition.
****e. Ok, It was nice and all, but I don't know why you bothered :-O Good to get it off your chests then, I presume. You should seriously consider a limited market/research/skilling client with the same code, and without the assets for those low-low end computers though. I'm pretty sure a lot of people would consider this a very good thing. Even I would use that.
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